Apr 26, 2005, 03:32 AM // 03:32
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#21
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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with my warrior i can deal around 400 damage in 3 hits every 8 or so hits...
but i would say an elementalist can outdamage me in spikes, but i can keep it up
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Apr 26, 2005, 03:57 AM // 03:57
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#22
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Elite Guru
Join Date: Feb 2005
Location: Minnesota
Guild: Beguine Guild [BGN]
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Quote:
Originally Posted by Tozen
Let me be clear that all of the classes in the game are fairly balanced at the moment, but combat in PvP and otherwise generally focuses on the tried and true "Tanker holds agro, healer sustains tanker, caster does the actual damage" formula.
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You mean "PvE", I assume. This isn't even remotely true for PvP. In PvP, there are no tanks. A warrior can't hold aggro when only the most inexperienced of players actually targets a warrior while monks or soft targets are still available to kill. Instead, warriors do most of the actual damage, diving deep into the enemy ranks to surgically remove the enemy healers and other targets.
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Apr 26, 2005, 04:03 AM // 04:03
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#23
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Ascalonian Squire
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If you want a game where there is an obvious high damage character, then this is not the game for you.
Each of these professions have a good chance of doing kickass damage, but it all depends on what your facing. Elementalists do most damage on paper, but because so many other professions are able to reduce the damage given to them, it causes more thought to be put into this game than just "OOOH! big numbers = super kill!"
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Apr 26, 2005, 04:07 AM // 04:07
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#24
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Lion's Arch Merchant
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I disagree mesmer, rangers, necro skillz offer more than damage and IMO can be more useful than damage.
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Apr 26, 2005, 04:17 AM // 04:17
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#25
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Academy Page
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Quote:
Originally Posted by Dreamsmith
No type of damage ignores armor, nor does any type of damage have inherent armor penetration. Damage from your wand is reduced by armor, even if it's a chaos damage wand. However, many spells ignore armor or have armor penetration, including most mesmer, monk, and necro spells.
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While this is true, you still avoid armor bonuses. Chaos, Shadow and Holy are neither physical nor elemental damage, and so armor bonuses such as the typical warrior +20 physical or typical ranger +30 elemental are bypassed.
Lots of classes have high damage, and it really depends on too many things to say class X with secondary Y deals the most damage.
For example, a W/N using curses can cast a fairly strong barbs. When his team has a lot of characters doing physical damage (usually rangers and warriors), each one of them may be doing an extra 7 damage for every time they hit, and that can add up very fast.
A Mesmer might not normally do a lot of damage, but if the elementalist were to try to cast offensively at one, you might think that elementalists are worthless and that mesmers are a high damage class.
And the fact that you can mix any two classes allows for inventiveness to make lots of different kinds of high damage builds. The only way to decide what works for you is to get into the game and play. Everyone is out here making builds for release, but with the exception of those who have had plenty of time to play and test, everyone's build is going to change drastically as they learn how to use their characters and skills.
The short answer - Warriors are easy to play in PvE and can make strong PvP characters later. They are hard to kill and can be tweaked for very high damage. That's a good character to learn the game with.
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Apr 26, 2005, 05:32 AM // 05:32
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#26
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Frost Gate Guardian
Join Date: Feb 2005
Profession: Mo/
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when it comes to dealing most inconditional damage, and in higher amounts of time. Generally speakign I'd take mesmer and necromancer off the possibility list, not that they can't do good damage.
Then comes the question whether you are dealing damage to high, low, or mid armored units. Sicne monks smiting line ignores armor, it deals the most damage to higher level enemies. Elementalist has 2 spells which ignore armor as well, one is AoE.
Elementalists deal good elemental damage, but it is affected by armor. They also use ALOT of energy to deal their damage, so you need help getting some, and/or use energy gain skills yourself. They are also weak, so soloing would be difficult unless you are monk secondary.
Warriors are melee, but generallly deal best DPS if you don't take into account running and stuff. Again affected by armor, but has strength, as well as some armor piercing skills (monk skill judge's insight helps too) which improoves damage significantly. Also can take alot of damage
Rangers can be very good Direct, unconditional damage dealers. You don't have to run around much, and can deal alot to casters. I don't know too much about them though.
Just for reference, a very high armored target will take up to about 8 times less damage than normal, while no armor takes 2.5x damage or something.
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Apr 26, 2005, 10:23 AM // 10:23
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#27
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Pre-Searing Cadet
Join Date: Apr 2005
Location: Offutt AFB NE
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Zon ack! That stupid heat-seeking-arrow-O-death. I am assuming the ele will deal the most but also be a glass cannon of sorts, havent played yet, let me dream :P
Last edited by Drichter; Apr 26, 2005 at 10:26 AM // 10:26..
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Apr 26, 2005, 12:21 PM // 12:21
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#28
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Krytan Explorer
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Quote:
Originally Posted by itachi
rouge
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Rogue.
And to answer your question, elementalists are the burst DPS class.
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Apr 26, 2005, 03:29 PM // 15:29
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#29
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Krytan Explorer
Join Date: Apr 2005
Location: Salt Lake City
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Quote:
Originally Posted by Mandy Memory
with my warrior i can deal around 400 damage in 3 hits every 8 or so hits...
but i would say an elementalist can outdamage me in spikes, but i can keep it up
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That is pretty impressive, 400 damage in 3 hits is pretty dang good.
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Apr 26, 2005, 06:51 PM // 18:51
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#30
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Ascalonian Squire
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thanks for your input. Did you really have to correct my spelling on "rogue"? Its a common spelling mistake made by many MMORPG players =P
Anyway, I am kind of sick of playing melee. Was a warrior (well defender same thing) in AC2 and WoW (which makes me damn skeptical about warriors in this game) as well as hearing complaints about warriors thruout every other MMO. Been a "rogue" in every MMO I have played. Zerker in AC2 as well. Anyway my point is sick of melee. =P
I miss my zon and sorce from d2. I want that feeling of power back. When I first heard of guild wars, I believed it to be diablo in a 3D world. It sort of is but is not.
So I decided to be a Ranger/Monk. Thanks everyone for your input.
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Apr 26, 2005, 07:03 PM // 19:03
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#31
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Krytan Explorer
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Quote:
Originally Posted by itachi
thanks for your input. Did you really have to correct my spelling on "rogue"? Its a common spelling mistake made by many MMORPG players =P
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Hehe. Yes I did.
I've seen that word misspelled thousands of times so I have made it my mission to correct every person I can. It's not the actual misspelling of the word that bothers me, just the fact that "rouge" means something completely different.
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Apr 26, 2005, 07:13 PM // 19:13
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#32
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Ascalonian Squire
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your totally right!
Rouge - A red or pink cosmetic for coloring the cheeks or lips.
A reddish powder, chiefly ferric oxide, used to polish metals or glass.
Rogue - An unprincipled, deceitful, and unreliable person; a scoundrel or rascal.
One who is playfully mischievous; a scamp.
lol. later all
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